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- on startMovie
- global gqtcurrenttime, gqtcurrentmovie, gPcVidSprite
- gPcVidSprite = 52
- end
-
- on stopMovie
- global gqtcurrenttime
- gqtcurrenttime = 0
- stopmovieqt()
- end
-
- on idleOld
- global gCursorReady
- if gCursorReady = 1 then
- cursor(200)
- checkCursors()
- set the locH of sprite 46 to the mouseH
- set the locV of sprite 46 to the mouseV
- updateStage()
- end if
- end
-
- on checkCursors
- global gMagCursor
- beep()
- set the castNum of sprite 46 to the number of member "curs1"
- if rollOver(4) then
- set the castNum of sprite 46 to the number of member "hotCursor"
- end if
- repeat with i = 10 to 13
- if rollOver(i) then
- set the castNum of sprite 46 to the number of member "hotCursor"
- end if
- end repeat
- if rollOver(16) then
- set the castNum of sprite 46 to the number of member "hotCursor"
- end if
- if rollOver(18) then
- set the castNum of sprite 46 to the number of member "hotCursor"
- end if
- if rollOver(20) then
- set the castNum of sprite 46 to the number of member "hotCursor"
- end if
- if rollOver(24) then
- set the castNum of sprite 46 to the number of member "hotCursor"
- end if
- if rollOver(40) then
- set the castNum of sprite 46 to the number of member "nonCursor"
- end if
- if rollOver(41) then
- set the castNum of sprite 46 to the number of member "nonCursor"
- cursor(-1)
- end if
- end
-